enemy weapons
I am now moving onto the enemy weapons. I need to get a good grasp of the game and keep a sharp eye on what the enemies are shooting and what their attack move is if it is not shooting something. Playing the game a bit in ht past, I know that the monsters shoot a lot of different colours of fire balls. There are a lot of them so I will not put too much sounds into that or it will sound distorted. Not all of the monsters shoo things, so I wont focus too much on them.
I will find explosion sounds on the Mac at University and manipulate them so they are suitable to the game. I may also layer that with some sort of synth sound from logic Pro X. I will have to edit that on Logic Pro X, then import it to Wwise.
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