footsteps
Today I will begin fidning and importing footsteps for both the main character and the monters. Find the right footseps for the main character will be more difficult than the monters, as with the main character, the footsteps will change with the different terrain the character will be walking on. With the monters, I will not focus as much on the terrain in which they are walking on. Instead I will focus on finding footsteps that will suit the monsters. For example, a bigger character like the knight will have more heavy and slow footseps, and smaller characters like the goblin will have faster and smaller footsetps.
I will have to make separate random conrtainers with a minimun of three different footsteps in each. This will be very time consuming, but I plan to get it all done and out the way for today.
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