atmospheres

 Today I will start off with the atmospheres. I need to find a suitabke atmosphere for majority of the levels, including an underwater atmosphere where the main character goes underwater. To make the underwater atmosphere, I will find a lake sound track and EQ out most of the high frequencies. This makes the perfect underwater atmosphere. I will then loop with in Wwise so I am left with a continuous underwater atmosphere. I will do something similar to the other atmospheres.




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